Using the light filter and light sources is a multi-stage process. Click the Next button to step through the stages
Just adding "filter:light" to an object's HTML tag inline style sheet has the rather drastic effect of turning it black! Having done that though, you can use script statements to add light sources (up to 10 of them, from a choice of three types) to throw some light on the subject.
AMBIENT LIGHT SOURCE. An ambient light source is a good idea in most cases - it provides a uniform light of a specified strength (intensity) and R,G,B colour. This dark blue ambient light turns a daytime image into instant night. See the Cone and Ambient Builder page for full details.
CONE LIGHT SOURCE. A cone light source plays a torch-like beam across the image. Again, you can specify strength and colour. Cones have source and target X and Y positions, plus a source Y position which lifts the 'torch' away from the image. See the Cone and Ambient Builder page for full details.
POINT LIGHT SOURCE. The third type of light source is the point. Points can create a huge variety of effects, depending how you set their properties. See the point builder page for details.
HTML IMG TAG:
<IMG SRC="StMich.jpg" ID="MyPic" style="filter:light;">